Oyunda patch yapmadan önce bütün modları silin.
The Chat Server will be going down when we patch. You will not be able
to connect to it until after you patch to this version.
[Resimleri görebilmek için üye olun veya giriş yapın.]
Version 0.1.66.1
-------------
- Fixed the F6 bug
Version 0.1.66
-------------
General
- Banning Pick
* 3 bans per team, done by captains. Then
alternates everyone picking their own heroes out of the remaining
choices.
* 60s total extra time is given per team.
Time is subtracted from your extra time when the normal countdown has
reached 0. If the extra time reaches 0, a random choice is made.
- Attack abilities (Webbed
Shot) and attack toggles (Harkon's Blade)
now override attack modifiers (Frostwolf,
etc)
- Building invulnerability now provides
9999 Magic Armor as well as the Physical Armor
- When a player buys back, it now uses the
following calculation: Cost = 100 + Level * Level * 1.5 +
GameTimeInMinutes * 15
- If you make any illusions/images (as with
the rune or Geometer's) while having Steamboots they will no longer have less health
- Kongor has Treewalking naturally now.
Kongor is not stopped by trees.
- Certain abilities were hitting runes that
should not have
- Couriers will no longer aggro creeps,
even when standing still
- Now the new neutrals vary their walk and
idles, instead of acting in sync
- Fixed tooltip status effect information
sometime being incorrect
- Fix combat type tooltip when
multi-selecting units
- Fix so all forms of 'sheep' cancel an
invibility spell if it's still in the fade time
- Fix for bottling a powerup twice in a
single frame
- Bajillidan spelling corrections +1
- New game tips
- Fix cooldowns on spectator tooltips
- Updated french stringtables, thanks to
Magissia
- Credit card purchasing now works ingame
if you have not pre-purchased already
- Implemented 2 mods into the game
* Added a button to the top left hero
picture that will share a courier with your whole team in a single
click. Thread [Linkleri görebilmek için üye olun veya giriş yapın.] by Barter
* Clicking the Game Hint box while loading
the game will display another random tip. Thread [Linkleri görebilmek için üye olun veya giriş yapın.] by Ignorance
Items
- [Resimleri görebilmek için üye olun veya giriş yapın.] Nullstone loses 5 seconds of cooldown time
anytime an ability would be blocked but [Resimleri görebilmek için üye olun veya giriş yapın.] Nullstone is still in cooldown
- Can now disassemble [Resimleri görebilmek için üye olun veya giriş yapın.] Hellflower
- [Resimleri görebilmek için üye olun veya giriş yapın.] Frostwolf now using % based attackspeed slow
instead of negative attack speed for stronger scaling late game
- [Resimleri görebilmek için üye olun veya giriş yapın.] Puzzlebox changed to 2 initial stock with 9 max
stock, 10 minute respawn on each charge
- [Resimleri görebilmek için üye olun veya giriş yapın.] Ring of Sorcery will now only hit units with mana
- Fixed the sound stacking on [Resimleri görebilmek için üye olun veya giriş yapın.] Plated Greaves
- The following auras can now be toggled on
and off
* [Resimleri görebilmek için üye olun veya giriş yapın.] Mock
of Brilliance's damage aura
Heroes
- The following auras can now be toggled on
and off
* Soul Reaper's
Withering Presence
* Magebane's
Master of the Mantra
* Kraken's
Tidal Pull
* Soulstealer's
Dread
- Tweaks to Maliken,
Pharaoh, Magmus,
Legionnaire, and Ophelia animations
[Resimleri görebilmek için üye olun veya giriş yapın.] Blacksmith
- Magic Armor reduction lowered to
-1,-2,-3,-4 from -2,-3,-4,-5
[Resimleri görebilmek için üye olun veya giriş yapın.] Blood Hunter
- Blood Crazy
is now just an unremovable debuff
- Proportions changed slightly
[Resimleri görebilmek için üye olun veya giriş yapın.] Chronos
- Time Leap
now also does 50,100,150,200 Magic damage on impact
- Rewind
reworked
* When damaged, Chronos has a 10,15,20,25%
chance to heal back the damage at a rate of up to 25% of his maximum
health per second
- Time Freeze
renamed to Curse of Ages
* Steals 1/2/3/4 Agility per hit, debuff
lasts 10 seconds. Each debuff is individually timed
* Four consecutive hits on the same target
will lock that target in time (stun) for 1 second
* While someone is stunned by Curse of Ages, Chronos
can not build charges towards another stun or steal any agility
* Does not stack with Brutalizer
* No longer propagates to illusions
- Chronosphere
* Allies can now move and cast while
inside, but everything they do is reduced by 90% speed (MS, AS, CS)
* With Staff of the
Master, the slow is reduced from 90% to 80%
[Resimleri görebilmek için üye olun veya giriş yapın.] Corrupted Disciple
- Fixed Overload
so it applies -1 armor on the first impact
[Resimleri görebilmek için üye olun veya giriş yapın.] Deadwood
- Voice
- Base armor lowered to 1.24 from 4.24
- Int gain lowered to 1.5 from 1.9
- Rotten Grasp
range changed to 1300 from 1500
- Slow from throwing a log now decreases
linearly
- Fixed a bug when log was purged. It now
takes away all the charges on the ability as well
- Trees killed by Clearcutting
now have a cool new death
- Fixed an issue with Willowmaker
preventing knocked down heroes from standing back up automatically
[Resimleri görebilmek için üye olun veya giriş yapın.] Demented Shaman
- Attack Range to 550 from 600
- Storm Cloud
now applies a charge instantly when used
[Resimleri görebilmek için üye olun veya giriş yapın.] Devourer
- Slow from Decay
now lasts an additional 2 seconds after someone leaves the area
[Resimleri görebilmek için üye olun veya giriş yapın.] Electrician
- Static Grip
* No longer does AOE damage but now deals
20,40,60,80 Magic damage per second to the primary target
* When Static Grip
ends on a unit, its idle animations now play instead of it being frozen
- Electric Shield
* Shield now has a 12,24,36,48 Magic DPS
300 aura around the electrician while on
* Requires 20% mana to activate
- Energy Absorption
* Instant cast time
* Now does 85,165,225,300 magic damage and Electrician gains 50 Movespeed as long as
he hits something with it
* No longer giving armor or magic armor
* Still gives mana at the same rate
- Cleansing Shock
* Cooldown lowered to 14,12,10
* Deals 600 Magic damage to enemy summoned
units
* Cast time lowered to 100ms (from 300)
* Now Staff of the
Master compatible. Chains to 2 additional targets
* If the target is a hero, it will only
bounce to other heroes of the same faction
* If the target is a non-hero, it will
bounce to the closest units (heroes or non-heroes) of the same faction
[Resimleri görebilmek için üye olun veya giriş yapın.] Engineer
- Tinker now
also passively lowers the base attack time of the Turret by 15,20,25,30%
- Tinker now
increases the damage of the Turret correctly
[Resimleri görebilmek için üye olun veya giriş yapın.] Forsaken Archer
- Base strength lowered to 17 from 18
- Strength growth lowered to 1.7 from 1.9
- Skeletons now have 20 health at all
levels
- Skeletons do not propagate to illusions
[Resimleri görebilmek için üye olun veya giriş yapın.] Hellbringer
- Chain count lowered to 0,1,2,3 from
1,2,3,4
[Resimleri görebilmek için üye olun veya giriş yapın.] Jeraziah
- Protective Charm
duration set to 5,8,11,14 seconds from 5,10,15,20
- Righteous Strike's
slow duration set to 2,3,4,5 seconds from 5 at all levels
[Resimleri görebilmek için üye olun veya giriş yapın.] Keeper of the Forest
- If an enemy hero comes within a 300
radius of Keeper's Eyes, the eye
will be made visible to that hero's team
- Camouflage
now plays the spell visual effect on the correct target now when cast on
allies
- Root effects
now play even if he is stealthed when casting
- Can now turn while immobilized by Root
[Resimleri görebilmek için üye olun veya giriş yapın.] Madman
- Stalk's slow
debuff is now only applied to Madman
if he fails to do damage to enemy heroes for the duration. If Stalk is
canceled prematurely (via attacking or using an ability), the slow
debuff will also not be applied
[Resimleri görebilmek için üye olun veya giriş yapın.] Magebane
- Base strength lowered to 16 from 20
[Resimleri görebilmek için üye olun veya giriş yapın.] Magmus
- Voice
[Resimleri görebilmek için üye olun veya giriş yapın.] Night Hound
- Can no longer attack allied units when he
stands in his Smoke Bomb
- Can no longer pounce on Couriers
[Resimleri görebilmek için üye olun veya giriş yapın.] Nymphora
- Grace of the Nymph
can now only be cast on ally units with mana
[Resimleri görebilmek için üye olun veya giriş yapın.] Pandamonium
- Manacost of Flick
increased to 85 from 65
- Tightened up damage range to 48-57 from
45-60
[Resimleri görebilmek için üye olun veya giriş yapın.] Pharaoh
- Finally fixed him randomly getting stuck
in his mummies. Pharaohs rejoice!
[Resimleri görebilmek için üye olun veya giriş yapın.] Plague Rider
- Cursed Shield
will no longer apply the slow to melee heroes who cast spells on
whoever has the shield on them
- Cursed Shield
cooldown increased to 10 from 5
[Resimleri görebilmek için üye olun veya giriş yapın.] Pollywog Priest
- Movement speed increased to 290 from 285
[Resimleri görebilmek için üye olun veya giriş yapın.] Puppetmaster
- Base strength lowered to 18 from 19
- Agi gain lowered to 1.5 from 1.7
- Int gain increased to 3.1 from 2.9
- AOE of Whiplash
lowered to 150 from 200
[Resimleri görebilmek için üye olun veya giriş yapın.] Pyromancer
- Leveling Fervor
now also grants all of your abilities and attacks the power to put a
burning fire DoT on anyone hit
* Every time you hit someone with a spell
or attack them, it refreshes the duration of the DoT and adds a charge.
1,2,3,4 Magic damage per second per charge, 3 second duration
[Resimleri görebilmek için üye olun veya giriş yapın.] Sand Wraith
- Desert's Curse's
slow will no longer go through magic immunity
- Lowered the duration of the movespeed and
treewalking buff if off of a Desert's Curse
path to 3 seconds (from 4)
[Resimleri görebilmek için üye olun veya giriş yapın.] Scout
- Detonate
will now refresh the cooldown when you lay a new eye
- Nullstone
will now properly block Marksman Shot
[Resimleri görebilmek için üye olun veya giriş yapın.] Tempest
- Catman Leader and Vagabond Leader can no
longer be transfigured
[Resimleri görebilmek için üye olun veya giriş yapın.] Valkyrie
- Javelin of Light
sound radius lowered so enemies you throw it at won't hear it unless
they are close
- Valkyrie's Prism
cooldown to 120 from 160
- Valkyrie's Prism
manacost to 100,150,200 from 200,250,300
[Resimleri görebilmek için üye olun veya giriş yapın.] Voodoo
- Mojo Mana
cost decreased to 95,105,115,125 from 105,115,125,145
- Mojo
cooldown decreased by 4 seconds at all levels
[Resimleri görebilmek için üye olun veya giriş yapın.] Witch Slayer
- Drain can
now only target units that have mana
[Resimleri görebilmek için üye olun veya giriş yapın.] Zephyr
- Base int lowered to 15 from 19
- Int gain lowered to 1.8 from 1.9
- Leap
removed, replaced with Gust
* Manacost is 120 at all levels
* Target a position and click/drag the
mouse in a any direction to release the gust of wind from the point you
click in the direction the mouse is dragged
* Enemies in the cone are pushed in the
direction specified, stunned for 1 second and dealt 75,125,175,250 Magic
damage
- Cyclones
reworked
* No longer has a cool down
* No longer restores mana
* Manacost removed
* When a cyclone expires naturally, it
automatically heals Zephyr for 15
health
* On use, consumes one cyclone instantly,
healing for 30 health
* When consuming, automatically consumes
the oldest cyclone first
- Wind Shield
* Now a passive and will now apply its buff
to Zephyr for 3 seconds after a
successful attack
* Chance on both evasion and redirection
lowered to 6,9,12,15%
* Grants Zephyr
10% movement speed while active
- Wind Control
renamed to Typhoon
* Cool down is now 100 seconds (from 120)
* Mana cost stays the same (100, 150, 200)
* 500 unit cast range
* Grants clearvision and kills trees in a
600 radius of the target location
* Summons a Typhoon
at the target location for 6,8,10 seconds
* Typhoon
itself has a 60 unit radius in the center and a winds radius of 550
units.
* Slows enemies based on distance from the
center (99% slow at the center [100 movespeed], 0% at the outer edge of
effect)
* Deals damage based on distance from the
center. Up to 60,90,120 Magic damage per second with a linear dropoff.
Max damage done if standing in the center.
* When cast, the maximum number of cyclones
are spawned around Zephyr (based on
the level of Cyclones)
The Chat Server will be going down when we patch. You will not be able
to connect to it until after you patch to this version.
[Resimleri görebilmek için üye olun veya giriş yapın.]
Version 0.1.66.1
-------------
- Fixed the F6 bug
Version 0.1.66
-------------
General
- Banning Pick
* 3 bans per team, done by captains. Then
alternates everyone picking their own heroes out of the remaining
choices.
* 60s total extra time is given per team.
Time is subtracted from your extra time when the normal countdown has
reached 0. If the extra time reaches 0, a random choice is made.
- Attack abilities (Webbed
Shot) and attack toggles (Harkon's Blade)
now override attack modifiers (Frostwolf,
etc)
- Building invulnerability now provides
9999 Magic Armor as well as the Physical Armor
- When a player buys back, it now uses the
following calculation: Cost = 100 + Level * Level * 1.5 +
GameTimeInMinutes * 15
- If you make any illusions/images (as with
the rune or Geometer's) while having Steamboots they will no longer have less health
- Kongor has Treewalking naturally now.
Kongor is not stopped by trees.
- Certain abilities were hitting runes that
should not have
- Couriers will no longer aggro creeps,
even when standing still
- Now the new neutrals vary their walk and
idles, instead of acting in sync
- Fixed tooltip status effect information
sometime being incorrect
- Fix combat type tooltip when
multi-selecting units
- Fix so all forms of 'sheep' cancel an
invibility spell if it's still in the fade time
- Fix for bottling a powerup twice in a
single frame
- Bajillidan spelling corrections +1
- New game tips
- Fix cooldowns on spectator tooltips
- Updated french stringtables, thanks to
Magissia
- Credit card purchasing now works ingame
if you have not pre-purchased already
- Implemented 2 mods into the game
* Added a button to the top left hero
picture that will share a courier with your whole team in a single
click. Thread [Linkleri görebilmek için üye olun veya giriş yapın.] by Barter
* Clicking the Game Hint box while loading
the game will display another random tip. Thread [Linkleri görebilmek için üye olun veya giriş yapın.] by Ignorance
Items
- [Resimleri görebilmek için üye olun veya giriş yapın.] Nullstone loses 5 seconds of cooldown time
anytime an ability would be blocked but [Resimleri görebilmek için üye olun veya giriş yapın.] Nullstone is still in cooldown
- Can now disassemble [Resimleri görebilmek için üye olun veya giriş yapın.] Hellflower
- [Resimleri görebilmek için üye olun veya giriş yapın.] Frostwolf now using % based attackspeed slow
instead of negative attack speed for stronger scaling late game
- [Resimleri görebilmek için üye olun veya giriş yapın.] Puzzlebox changed to 2 initial stock with 9 max
stock, 10 minute respawn on each charge
- [Resimleri görebilmek için üye olun veya giriş yapın.] Ring of Sorcery will now only hit units with mana
- Fixed the sound stacking on [Resimleri görebilmek için üye olun veya giriş yapın.] Plated Greaves
- The following auras can now be toggled on
and off
* [Resimleri görebilmek için üye olun veya giriş yapın.] Mock
of Brilliance's damage aura
Heroes
- The following auras can now be toggled on
and off
* Soul Reaper's
Withering Presence
* Magebane's
Master of the Mantra
* Kraken's
Tidal Pull
* Soulstealer's
Dread
- Tweaks to Maliken,
Pharaoh, Magmus,
Legionnaire, and Ophelia animations
[Resimleri görebilmek için üye olun veya giriş yapın.] Blacksmith
- Magic Armor reduction lowered to
-1,-2,-3,-4 from -2,-3,-4,-5
[Resimleri görebilmek için üye olun veya giriş yapın.] Blood Hunter
- Blood Crazy
is now just an unremovable debuff
- Proportions changed slightly
[Resimleri görebilmek için üye olun veya giriş yapın.] Chronos
- Time Leap
now also does 50,100,150,200 Magic damage on impact
- Rewind
reworked
* When damaged, Chronos has a 10,15,20,25%
chance to heal back the damage at a rate of up to 25% of his maximum
health per second
- Time Freeze
renamed to Curse of Ages
* Steals 1/2/3/4 Agility per hit, debuff
lasts 10 seconds. Each debuff is individually timed
* Four consecutive hits on the same target
will lock that target in time (stun) for 1 second
* While someone is stunned by Curse of Ages, Chronos
can not build charges towards another stun or steal any agility
* Does not stack with Brutalizer
* No longer propagates to illusions
- Chronosphere
* Allies can now move and cast while
inside, but everything they do is reduced by 90% speed (MS, AS, CS)
* With Staff of the
Master, the slow is reduced from 90% to 80%
[Resimleri görebilmek için üye olun veya giriş yapın.] Corrupted Disciple
- Fixed Overload
so it applies -1 armor on the first impact
[Resimleri görebilmek için üye olun veya giriş yapın.] Deadwood
- Voice
- Base armor lowered to 1.24 from 4.24
- Int gain lowered to 1.5 from 1.9
- Rotten Grasp
range changed to 1300 from 1500
- Slow from throwing a log now decreases
linearly
- Fixed a bug when log was purged. It now
takes away all the charges on the ability as well
- Trees killed by Clearcutting
now have a cool new death
- Fixed an issue with Willowmaker
preventing knocked down heroes from standing back up automatically
[Resimleri görebilmek için üye olun veya giriş yapın.] Demented Shaman
- Attack Range to 550 from 600
- Storm Cloud
now applies a charge instantly when used
[Resimleri görebilmek için üye olun veya giriş yapın.] Devourer
- Slow from Decay
now lasts an additional 2 seconds after someone leaves the area
[Resimleri görebilmek için üye olun veya giriş yapın.] Electrician
- Static Grip
* No longer does AOE damage but now deals
20,40,60,80 Magic damage per second to the primary target
* When Static Grip
ends on a unit, its idle animations now play instead of it being frozen
- Electric Shield
* Shield now has a 12,24,36,48 Magic DPS
300 aura around the electrician while on
* Requires 20% mana to activate
- Energy Absorption
* Instant cast time
* Now does 85,165,225,300 magic damage and Electrician gains 50 Movespeed as long as
he hits something with it
* No longer giving armor or magic armor
* Still gives mana at the same rate
- Cleansing Shock
* Cooldown lowered to 14,12,10
* Deals 600 Magic damage to enemy summoned
units
* Cast time lowered to 100ms (from 300)
* Now Staff of the
Master compatible. Chains to 2 additional targets
* If the target is a hero, it will only
bounce to other heroes of the same faction
* If the target is a non-hero, it will
bounce to the closest units (heroes or non-heroes) of the same faction
[Resimleri görebilmek için üye olun veya giriş yapın.] Engineer
- Tinker now
also passively lowers the base attack time of the Turret by 15,20,25,30%
- Tinker now
increases the damage of the Turret correctly
[Resimleri görebilmek için üye olun veya giriş yapın.] Forsaken Archer
- Base strength lowered to 17 from 18
- Strength growth lowered to 1.7 from 1.9
- Skeletons now have 20 health at all
levels
- Skeletons do not propagate to illusions
[Resimleri görebilmek için üye olun veya giriş yapın.] Hellbringer
- Chain count lowered to 0,1,2,3 from
1,2,3,4
[Resimleri görebilmek için üye olun veya giriş yapın.] Jeraziah
- Protective Charm
duration set to 5,8,11,14 seconds from 5,10,15,20
- Righteous Strike's
slow duration set to 2,3,4,5 seconds from 5 at all levels
[Resimleri görebilmek için üye olun veya giriş yapın.] Keeper of the Forest
- If an enemy hero comes within a 300
radius of Keeper's Eyes, the eye
will be made visible to that hero's team
- Camouflage
now plays the spell visual effect on the correct target now when cast on
allies
- Root effects
now play even if he is stealthed when casting
- Can now turn while immobilized by Root
[Resimleri görebilmek için üye olun veya giriş yapın.] Madman
- Stalk's slow
debuff is now only applied to Madman
if he fails to do damage to enemy heroes for the duration. If Stalk is
canceled prematurely (via attacking or using an ability), the slow
debuff will also not be applied
[Resimleri görebilmek için üye olun veya giriş yapın.] Magebane
- Base strength lowered to 16 from 20
[Resimleri görebilmek için üye olun veya giriş yapın.] Magmus
- Voice
[Resimleri görebilmek için üye olun veya giriş yapın.] Night Hound
- Can no longer attack allied units when he
stands in his Smoke Bomb
- Can no longer pounce on Couriers
[Resimleri görebilmek için üye olun veya giriş yapın.] Nymphora
- Grace of the Nymph
can now only be cast on ally units with mana
[Resimleri görebilmek için üye olun veya giriş yapın.] Pandamonium
- Manacost of Flick
increased to 85 from 65
- Tightened up damage range to 48-57 from
45-60
[Resimleri görebilmek için üye olun veya giriş yapın.] Pharaoh
- Finally fixed him randomly getting stuck
in his mummies. Pharaohs rejoice!
[Resimleri görebilmek için üye olun veya giriş yapın.] Plague Rider
- Cursed Shield
will no longer apply the slow to melee heroes who cast spells on
whoever has the shield on them
- Cursed Shield
cooldown increased to 10 from 5
[Resimleri görebilmek için üye olun veya giriş yapın.] Pollywog Priest
- Movement speed increased to 290 from 285
[Resimleri görebilmek için üye olun veya giriş yapın.] Puppetmaster
- Base strength lowered to 18 from 19
- Agi gain lowered to 1.5 from 1.7
- Int gain increased to 3.1 from 2.9
- AOE of Whiplash
lowered to 150 from 200
[Resimleri görebilmek için üye olun veya giriş yapın.] Pyromancer
- Leveling Fervor
now also grants all of your abilities and attacks the power to put a
burning fire DoT on anyone hit
* Every time you hit someone with a spell
or attack them, it refreshes the duration of the DoT and adds a charge.
1,2,3,4 Magic damage per second per charge, 3 second duration
[Resimleri görebilmek için üye olun veya giriş yapın.] Sand Wraith
- Desert's Curse's
slow will no longer go through magic immunity
- Lowered the duration of the movespeed and
treewalking buff if off of a Desert's Curse
path to 3 seconds (from 4)
[Resimleri görebilmek için üye olun veya giriş yapın.] Scout
- Detonate
will now refresh the cooldown when you lay a new eye
- Nullstone
will now properly block Marksman Shot
[Resimleri görebilmek için üye olun veya giriş yapın.] Tempest
- Catman Leader and Vagabond Leader can no
longer be transfigured
[Resimleri görebilmek için üye olun veya giriş yapın.] Valkyrie
- Javelin of Light
sound radius lowered so enemies you throw it at won't hear it unless
they are close
- Valkyrie's Prism
cooldown to 120 from 160
- Valkyrie's Prism
manacost to 100,150,200 from 200,250,300
[Resimleri görebilmek için üye olun veya giriş yapın.] Voodoo
- Mojo Mana
cost decreased to 95,105,115,125 from 105,115,125,145
- Mojo
cooldown decreased by 4 seconds at all levels
[Resimleri görebilmek için üye olun veya giriş yapın.] Witch Slayer
- Drain can
now only target units that have mana
[Resimleri görebilmek için üye olun veya giriş yapın.] Zephyr
- Base int lowered to 15 from 19
- Int gain lowered to 1.8 from 1.9
- Leap
removed, replaced with Gust
* Manacost is 120 at all levels
* Target a position and click/drag the
mouse in a any direction to release the gust of wind from the point you
click in the direction the mouse is dragged
* Enemies in the cone are pushed in the
direction specified, stunned for 1 second and dealt 75,125,175,250 Magic
damage
- Cyclones
reworked
* No longer has a cool down
* No longer restores mana
* Manacost removed
* When a cyclone expires naturally, it
automatically heals Zephyr for 15
health
* On use, consumes one cyclone instantly,
healing for 30 health
* When consuming, automatically consumes
the oldest cyclone first
- Wind Shield
* Now a passive and will now apply its buff
to Zephyr for 3 seconds after a
successful attack
* Chance on both evasion and redirection
lowered to 6,9,12,15%
* Grants Zephyr
10% movement speed while active
- Wind Control
renamed to Typhoon
* Cool down is now 100 seconds (from 120)
* Mana cost stays the same (100, 150, 200)
* 500 unit cast range
* Grants clearvision and kills trees in a
600 radius of the target location
* Summons a Typhoon
at the target location for 6,8,10 seconds
* Typhoon
itself has a 60 unit radius in the center and a winds radius of 550
units.
* Slows enemies based on distance from the
center (99% slow at the center [100 movespeed], 0% at the outer edge of
effect)
* Deals damage based on distance from the
center. Up to 60,90,120 Magic damage per second with a linear dropoff.
Max damage done if standing in the center.
* When cast, the maximum number of cyclones
are spawned around Zephyr (based on
the level of Cyclones)